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The Tale of Garn Chapter 49

Warning: potential main quest spoilers ahead!

From Garn’s recollections:

From Temple to Shrine

I paid a Kvatch refugee handsomely for a horse for Martin to use and we set off North, back towards towards Chorrol. We took to the wilderness, sticking to the base of the Colovian mountains and through the reserve until we reached the Black Road. What we gained in safety from would-be assassins we had traded for possible encounters with the ogres and minotaurs who roamed the highlands. Luckily the journey up to that point was uneventful. Martin and I didn’t even speak much, in fact. He seemed pensive, seemingly often lost deep in thought.

We reached Weynon Priory deep in the night and in our weariness were almost startled off of our mounts when the priory’s stable hand came running towards us screaming. Before either of us could discern what was going on a crimson robed figured shot out from the darkness behind him and cut the man down with a single, powerful downward stroke of his mace. Not expecting to see us, he turned our direction and apprehensively raised his mace above his head. I rode up on the assassin to meet him with a strike down to meet his guard. Martin drew out a large dagger and leapt down from his horse to defend himself as a couple more assassins appeared from the cover of the night. After dispatching our foes Martin followed as I sprinted to the main house of the priory to locate the monks. Finding the building ransacked but no sign of Jauffre we then made haste to the priory chapel.

Divine beat down in progress.
“Divine beat down in progress.”

Under the dull moonlit glow of the chapel’s great stained glass windows we found Jauffre looking much more like the grandmaster of the Blades than a humble monk as he fended off two more of the crimson robed attackers. These men looked strangely familiar to me but I had no time to ponder this as Jauffre, having already put his sword away and briefly greeted Martin, immediately turned his attention to the Amulet of the Kings which he believed was surely the target of this attack. After a quick search it was confirmed, the Amulet of the Kings was gone.

Jauffre wasted no time. He told us that this situation was clearly escalating and Martin’s safety was now our top priority. The Blades had a secret stronghold built into the Jerall Mountains for such occasions. This fortress, greatly defendable and well stocked with supplies and arms, would become he and Martin’s home for the time being. Quickly gathering the barest essential supplies for the journey we set off northeast towards Bruma.

At the gates of Cloud Ruler Temple.
“At the gates of Cloud Ruler Temple.”

At the end of a long, winding path deep in the frigid mountains of Northern Cyrodiil sat Cloud Ruler Temple. From below on the snow covered path leading to its perch the fortress appeared to be of a simple, single-minded construction, with great featureless grey-stone blocks stacked to form a massive wall, though a more careful eye could spot the expert craftsmanship in its subtle curves. The thick iron reinforced gates swung open as Jauffre approached and uttered some secret password or another. Reaching the main courtyard which sat at the top of the small compound we were greeted by more Blades than I had ever guessed existed. Jauffre quickly assembled his key members for an update on the situation and, most importantly, to introduce Martin. Martin gave a quick, informal speech but the dedicated members of the Blades enthusiastically greeted him as their new emperor all the same.

Martin Septim, they’d call him from then on. It dawned on me that what I was witnessing was truly a historic event, one that would be spoken, sang, and written about for untold years to come. That was, of course, if we could indeed protect Martin from whatever forces these were that conspired to destroy the empire. Jauffre snapped me out of my musings and thanked me for my service. His demeanor was cold and focused. He went on to tell me that they needed as much help as possible with the numerous tasks that lay ahead and officially invited me to join the Order of the Blades. As I was duty bound to see this matter through, I accepted.

Finally someone with confidence in my abilities
“Finally someone with confidence in my abilities…”

The next morning a small feast was held in the stronghold’s main hall in which Jauffre, Martin, and several of the senior Blades debated how to move forward. Our next move, we had all agreed, was obvious: regardless of who was orchestrating this attack we needed to get Amulet of the Kings back into our possession so that Martin could perform the traditional ritual of lighting the Dragonfires to be officially coronated as the new Emperor of Cyrodiil. This may also, it was believed, prevent the creation of portals like the ones that were used in the invasion of Kvatch.

My first mission as an official member of the Blades was to meet up with Baurus in the Imperial City. The only other surviving witness to the assassination, Baurus had been heavily involved in working with the Blades on their investigation into the identity of the Emperor’s assassins and had apparently come up with somewhat of a lead. Jauffre wanted me to assist him in any way he needed. At first I was apprehensive about seeing Baurus again after I had disappeared with the Amulet of the Kings for so very long, but he evidently had never sought to have me tracked down or cast any blame my way. In any case, I set off back to the Imperial City.

Heading back down to the lowlands and the Imperial City.
“Heading back down to the lowlands and the Imperial City.”

At first I thought that my apprehension might have been justified. I met the senior Knight of the Order of the Blades looking rather less formal and battle-ready than the last time I saw him. Garbed in plain clothes and drinking an ale at the Luther Broad’s Boarding House in the Elven Gardens District, Baurus greeted me very coldly. Instead of making conversation he insisted I wait for him to get up, wait for him to be followed, and then follow behind them. True enough, as Baurus walked into the darkened storage room at the back of the inn the Breton man who follow him conjured the same crimson attire I was starting to become all too familiar with and attacked Baurus while his back was still turned. Ready for him, Baurus spun around and parried his attacks as I drew my own sword and ran to assist him. The attacker was quickly dispatched.

Much to my relief Baurus’s mood shifted and he greeted me heartily. Searching the body of his would-be assassin we discovered something I hadn’t seen on any of the other crimson robed attackers prior: an unusual book called Commentaries on the Mysterium Xarxes. The writings mostly seemed to be praising the worship of Daedric prince Mehrunes Dagon. Baurus told me that he had been working to orchestrate the attempt on his life that I just helped foiled for quite sometime and was confident that it would lead to the identities of the conspirators. This book seemed key. His knowledge on Daedra worship was limited, however, and he suggested I visit Tar-Meena, an expert on Daedric cults at the Arcane University.

Two new names to add to our shitlist...
“Two new names to add to our shitlist…”

Luckily Tar-Meena was immediately familiar with the Commentaries although had only read the first two of four total volumes. She loaned me the second volume to reference and went on to explain that the Mythic Dawn was a Daedric cult dedicated to worshiping Mehrunes Dagon and that these books were written by their founder Mankar Camoran. Little else beyond the contents of these books was known about them as like most Daedric cults they tended to keep to themselves. It all made perfect sense though – of all the Daedric lords Mehrunes Dagon’s ambitions of conquering Tamriel were well storied.

Tar-Meena suggested I attempt to track down the other two volumes of the Mythic Dawn Commentaries for more clues. Luckily the capital was the perfect place to start my search and I set out to the various book sellers in the Market District. Soon I found one with a rare copy of volume three though it had already been reserved. Coincidentally the buyer was arriving that very day to pick it up so I waited to confront him. At first the man refused my offers to buy the book and was even suspiciously defensive about the Mythic Dawn, but when I told him about their suspected role in the plot to assassinate the Emperor his tone changed entirely. Not only did he give me volume three, he also told me that he had arranged to meet a member of the group to acquire the final volume later that day.

The final book was the last step in being recruited into the cult, it seemed, and this collector was willing to risk catching the Mythic Dawn’s eye just to acquire it. Instead, I would go in his place. I soon met back up with Baurus to give him an update on the mission. Baurus was enthusiastic to help and told me that he had learned the sewers and other tunnels beneath the capital well while working to investigate the assassination, offering to take me to the arranged meeting point himself.

Well, I guess this is how meetings in sewers usually go...
“Well, I guess this is how meetings in sewers usually go…”

Mid-morning the next day Baurus lead me to an access tunnel in a small back alley in the Market District and we began to make our way through the intricate network of dark and musty tunnels buried below city. At the designated meeting place I took cover in the shadows as Baurus sat at a small table waiting for the cultist sponsor to arrive. Unfortunately the Mythic Dawn’s awareness of Baurus’s investigation was deeper and more widespread than he had ever suspected and the cultist recognized him almost immediately, calling out three more Mythic Dawn members from another chamber to join him. I sprang into action as Baurus drew his sword. Soon all four of the cultists lay dead. Baurus expressed some disappointment at not getting a chance to potentially infiltrate the ranks of the group but Commentaries on the Mysterium Xarxes Book Four was in our possession regardless.

Who else has a raging clue?
“Who else has a raging clue?”

With Tar-Meena’s expert assistance Baurus and I puzzled over the collected four volumes searching for clues, and soon uncovered what seemed like a cryptic message guiding us to a spot in the cemeteries of Green Emperor Way at a particular time of day. Once Baurus and I had found the spot we waited patiently for something to happen. Eventually the dawn’s light hit a particular tomb just so as to highlight an engraving of a map of the province with a mark on a specific area. With my old landmark maps for reference we concluded that the marked area was Lake Arrius, north of Cheydinhal.

Satisfied that we had identified those responsible for the assassination and that his mission was complete, Baurus returned to Cloud Ruler Temple to update Jauffre and to re-take his place amongst the Blades. I, on the other hand, met up with one of my brothers from the Knights of the Nine at the only place I had marked on my maps that seemed like a likely candidate for a cult to hide out. I had labeled it simply as “Lake Arrius Caverns” – I didn’t recall these caverns being particularly noteworthy but then again Daedra worshipers often made a habit of hiding themselves quite well.

I was surprised to find myself stepping into a large chamber in the cavern to be greeted by a crimson robed Dunmer casually sitting by a boarded up section of the cave wall writing in some sort of a journal by the light of a brazier placed near by. Assuming that I was simply a late arrival for a gathering presumably already started, he asked that I hand over my possessions and don an initiate’s robe to gain entry into the shrine. A perfect opportunity seemed to have presented itself to us! I started to to comply but when Sir Geimund caught up to me wearing such similar garb to me the cultist must have correctly surmised that they were being infiltrated and ran to sound the alarm. I hurled a powerful flame spell at his back, knocking him down before he could alert too many others. Geimund and I drew our swords, raised our shields, and prepared to infiltrate the Mythic Dawn’s hideout the hard way.

Spying on Mankar Camoran as he prepares a sacrifice.
“Spying on Mankar Camoran as he prepares a sacrifice.”

We fought our way through the twisting tunnels and chambers of the caverns until reaching a massive room and what appeared to be some sort of a ritual taking place. A robed figure was making a rather zealous speech under a massive statue of Mehrunes Dagon to a couple of dozen Mythic Dawn listening intently. We’d only just got settled in to listen and observe when a patrolling cultist spotted us on our perch above the ceremony and attacked. Mankar Camoran quickly disappeared into a glowing orange portal as the remaining cultists rushed to join the attack. A vicious battle ensued, with Sir Geimund and I finding ourselves quickly cornered. Still, most of these cultists were still only initiates and were neither skilled fighters nor gifted magic users and the Knights of the Nine had overcome much more difficult enemies.

Mythic Dawn massacre.
“Mythic Dawn massacre.”

When the dust settled I found no sign of the Amulet of Kings but what they had left behind was shocking: high upon the altar lay the Mysterium Xarxes itself. Tar-Meena had explained that the Mythic Dawn Commentaries series of books we had been using to track down the cult was somewhat of a re-translation of an ancient artifact of great, evil power called the Mysterium Xarxes. A tome written by Mehrunes Dagon himself. Tar-Meena suggested that it was unlikely that Mankar Camoran had ever really possessed the artifact and that instead his commentaries were based on legends and popular myth about the Daedric prince but there it was, in front of us.

We carefully gathered up the artifact and made a hasty exit from the cavern, not knowing how useful this find would be to our cause, but knowing it had to be of some great significance.

A Hero’s Journey

Almost immediately after beating and loving the first of the Mass Effect games I heard about a couple of others games that were purported to be attempting very similar things. The first was Obsidian’s Alpha Protocol. Apparently it was going to be Mass Effect meets a modern day spy thriller. How is that not amazing? Then there was Rise of the Argonauts which was Mass Effect set in ancient mythical Greece. Why not? I determined way back then that I’d be playing both of them. Period. While neither of these games turned out to wear that Mass Effect comparison quite so favorably, here I am…

On our way to slay Medusa despite the lack of Perseus.
“On our way to slay Medusa despite the lack of Perseus.”

Rise of the Argonauts is an RPG that is very much influenced by the “post-KoTOR” era of BioWare games. I definitely get a Jade Empire vibe from it but again the comparisons to Mass Effect are hard to avoid as well, especially considering the game’s Unreal Engine roots. You play as King Jason of Iolcus on his legendary quest for the Golden Fleece. Now, don’t get ahead of me too much here. I’m sure a lot of you have read about the myth of Jason or at least seen the rad Ray Harryhausen effects laden movie from the 1960s. This game takes innumerable liberties with the legend and indeed others so don’t think you already know the plot. That said, if you get a kick out of Greek mythology like I do then you’ll definitely enjoy some of references here.

After your journey aboard the suspiciously steampunk Argo kicks off you’ll be going relatively freely from place to place completing main quest objectives, doing side questions, and recruiting new members for your crew. Sound familiar? Despite the little bit of freedom you’ll have, you’re directed fairly narrow through the main plot and the games wraps up relatively quickly, which for me isn’t really a complaint – the length and the pace felt quite acceptable. You spend a surprising amount of time interacting with NPCs with a very Mass Effect like dialog system. Combat feels almost entirely separate from the conversations and even the exploration as it usually involves sections of the maps being cordoned off into little arenas with multiple waves of enemies that need to be defeated before moving on. There’s relatively little of it too, which isn’t such a bad thing since I never really got into the combat system.

Heavy attack, heavy attack, block, whatever...
“Heavy attack, heavy attack, block, whatever…”

The combat isn’t terrible, mediocre perhaps, but it just never “clicked” with me – whether an enemy blocked or dodged my blows, what weapons and attacks worked best for what situations, etc. just always felt fairly random and arbitrary to me. It wasn’t until one of my weapon/skill trees got nearly fully upgraded that combat became so easy I could simply stop feigning concern and do what felt the most cheaply effective. Even then, I didn’t care much for using many of the “active” special skills or powers as they took way too long to recharge and while boss fights could be challenging, the fodder wasn’t ever really worth wasting time using powers on.

You'll be seeing our protagonist from this angle *a lot* throughout the game.
“You’ll be seeing our protagonist from this angle *a lot* throughout the game.”

That said, there are some high notes as well. Although the dialog system didn’t seem to produce any decisions of consequence I felt like it was mostly well written and acted and Jason, while a little dry, is a fairly likable character, at least the way I played him as a devotee to Athena. Oh, and about that! I also liked the upgrade system, which had you earn “deeds” for meeting various goals, whether they be completing quests or more “achievement” like goals such as slaying 15 enemy mercenaries. You then chose which of four Greek gods you wanted to dedicate the deed too, essentially giving you XP to spend in that god’s particular skill tree. The dialog system incorporates this as well, with choices often differentiating between associating with each of the four gods rather than the more black and white, good savoir of humanity vs. evil dickhead choices RPGs usually give you.

Oh, I should also mention that a lot of the the videos and user reviews and whatnot I found online mentioned bugs and performance issues. Perhaps it helped that I had it installed on my 360’s hard drive and maybe its been patched since then too but I encountered relatively view bugs with the game and nothing I’d consider major.

A meeting with Prometheus.
“A meeting with Prometheus.”

Sticking with the technical stuff, graphically the game is quite a mixed bag. It left me a sour first impression with some extremely ugly pre-rendered (from the engine… why?) cut-scenes and some beyond awful animations. Once things got going for real though I started to admire some of the character models and designs as a whole. They’re not all good – the generic human NPCs found on Iolcus, for instance, are utterly fucking hideous, but some of the main characters such as Jason himself, are rather nice. Animations never get too much better but thankfully most of the other cut-scenes are kept in-engine so aren’t quite as jarring. Finally, the environments are, all in all, rather beautiful. There’s a lot of variety in color palettes and themes without feeling too contrived. I was especially impressed with my encounter with the Titan Prometheus down in… well, I don’t want to spoil it. Finally, the soundtrack is rather good for a game seemingly no one knows about and indeed a quick search resulted in a lot of people raving over it.

In summary, if you love BioWare style RPGs and Greek mythology and don’t mind going into it without huge expectations I’d certainly recommend Rise of the Argonauts. It’s a relatively short romp (for this type of game, at least) so I certainly don’t regret my time with it but I do have to admit that more than loving the game, it has me really wanting to play an actual BioWare game again ASAP.

As usual with Xbox 360 games these screenshots were stolen mercilessly, as is the way of Aries! I stole these ones, which are probably from the slightly better looking PC version, from http://www.computerbild.de. Danke!

The Tale of Garn Chapter 48

Warning: potential main quest spoilers ahead!

From Garn’s recollections:

Kvatch

After informing my most trusted knights that I was embarking on a new, crucial, and for now, totally secret quest, I packed my saddlebags in preparation for potentially spending a very long time living back out on the land and rode out of the West Weald and north towards Chorrol. Sticking mostly to the roads the journey was uneventful and Chorrol seemed more or less exactly as I had last left it. Weynon Priory resembled the Knight’s own compound save for its far less remote location, sitting just outside the city walls and along a main road. A monk that was tending the gardens greeted me and directed me to the main house of the priory. I entered and found Brother Jauffre sitting at his desk scratching on some parchment.

Weynon Priory, at long last...
“Weynon Priory, at long last…”

Jauffre seemed unfamiliar with my garb or my name and, probably mistaking me of some young knight-errant looking for his next quest, was all business when it came to addressing me. I most definitely captured his full attention when I told him that Baurus had sent me to him and that I knew he was in fact the Grandmaster of the Order of the Blades and not just a simple monk of the Order of Talos. His demeanor changed even more dramatically when I revealed the Amulet of the Kings to him – he demanded to know more about how I acquired the relic and what I knew of the Emperor’s assassination. Having carried the burden of my tale for so long it was a relief to finally tell someone what I knew. Carefully listening to my story, Jauffre seemed to let his guard down and believe that I was indeed there to help rather than to further sully the reputation of the empire with blackmail or extortion.

Err, okay? You really don't believe me do you?
“Err, okay? You really don’t believe me do you?”

Feeling fairly confident that I could trust him, I let lose the last, scandalous detail of that infamous day: the Emperor’s mention of an heir to the throne. Jauffre seemed less phased than I had expected with this news. He told me that he in fact knew of the potential for such an heir to exist, as he had seen to an illegitimate child when he was much younger and assigned as one of the Emperor’s personal bodyguards. As he explained it seemed to dawn on him how important that detail was given the political state of the empire and, it seemed, rumors concerning this would-be heir’s last location, Kvatch. That boy, now a man, was known to the Blades to be a priest in the Chapel of Akatosh there.

The Blades had been largely de-activated in the wake of the assassination, with those few remaining active members mostly working on investigating the assassination and occasionally detailed to guarding members of the Elder Council. It would take some time for Jauffre to rally them. He asked me, upon my honor as a knight, to journey to Kvatch and escort the heir, Martin, back with me to the safety of the priory while drawing as little attention us as possible. It had to be done.

Hm, your city is slightly less impressive than I remembered.
“Hm, your city is slightly less impressive than I remembered.”

I had been hearing rumors regarding the city of Kvatch for quite a long time. At first there were tales of attacks in the city, some said bandits had been openly challenging the city guard while others reported demons patrolling the alleyways at night. Regardless, it was enough to cause many of the citizens to eventually flee and with that the rumors shifted to a plague outbreak within the city walls. In any case I had almost totally avoided the city since escaping my cell. When I started up the road to its main gate I was shocked to find it lined by a tents in some sort of a makeshift refugee camp. The tattered population of the camp spoke in incoherent ramblings about Daedra attacking and burning their homes but mostly overwhelmingly referred me to Savlian Matius, the guard who was heading up the defense of the city.

Upon riding hastily further up the road I could see that their ramblings were more sensible than first believed – great plums of smoke flowed up from behind the crumbling city walls and some sort of massive, pulsating portal stood menacingly directly in front of the city gates. A small contingent of city guard barricaded themselves with bow and sword at the ready directly in front of me. Bodies, rubble, and fire littered the small field in between.

An Oblivion Gate you say?!
“An Oblivion Gate you say?!”

At first, as if by reaction alone, Savlian warned me off, telling me to return the encampment. It was only after a double-take, noting my armor and weapons, that he began to explain the scene before us. Apparently the citizens had been reporting more and more random sightings of Dremora, evidently scouting the city, sometimes leading to confrontations with citizens and city watch. Months of these events steadily escalated, culminating in great gateways to Oblivion opening up and legions of Daedra pouring into the city indiscriminately killing and burning. Savlian was confused about how Daedra were able to invade our realm in such a way, and even more confused about why they could be targeting Kvatch in particular. I had my suspicions as likely did Jauffre.

Taking in this *incredibly rare* sight.
“Taking in this *incredibly rare* sight.”

Savlian knew of the priest, Martin, and believed that he was last sighted still alive inside the city. Unfortunately there was no easy way into the city while this great portal sat active in our way. He told me that he had seen other such gates close during the initial attack so he believed this one could be closed somehow too and had sent a small contingent of his men in earlier to investigate. Much to his disbelief without a second thought I volunteered to join them in this mission and set off towards the portal, sword in hand.

Beautiful place!
“Beautiful place!”

Immediately upon stepping through the portal I found myself in a desolate land of fire and smoke, unlike anything I had ever seen before in all of Cyrodiil. Besides the strange plants and the blood red sky, this world was filled with massive cliffs of great shattered boulders and impassable seas of flame. Barely perceivable, nestled amongst the chaos, were traces of crude roads, bridges, gates, and other signs of civilization. I spotted the most impressive of these structures, a massive tower jetting up on the horizon, and made reaching it my goal. Along the way I was attacked at various times by patrolling Dremora soliders along with other Daedric creatures but given that the Daedra clearly weren’t anticipating an incursion of their own they never came at me in numbers that made them difficult to defeat.

Odd being on the receiving end of a Dremora attack for once.
“Odd being on the receiving end of a Dremora attack for once.”

Arriving at the base of tower and entering I found fierce resistance from the Dremora who manned this place. With the power of my crusader’s artifacts I was able to cut through my foes and climb my way up the tower all the same. In one of the tower’s chambers I found Menien Goneld, evidently one of the Kvatch guardsmen Savlian had sent in earlier, being tortured for a Dremora warrior’s depraved amusement. After a brief confrontation Menien told me that the Dremora I just killed was in fact the “Sigil Keeper” of the tower and with his keys I could access the Sigil Stone at the top of the structure which he believed was what powered the portal. Setting the man free I continued on my way.

On my way up to the Sigil Stone.
“On my way up to the Sigil Stone.”

Breaching the fortified Sigil Keep at the top of the tower and slaying its occupants I took the risk of betting on Menien and his men’s hard earned information and reached into the powerful energy beam that shot through the great tower, pulling out the Sigil Stone. After a brief moment of violent quaking which threatened to shake apart the entire structure I found myself, with the blink of an eye, back outside of the main gate of Kvatch – the Oblivion portal was gone! Savlian and his men rushed to welcome me back will all manner of questions about what lay on the other side of the portal and the fate of their fellow guardsmen. I was relieved but my task was not yet close to completion.

Charging into Kvatch!
“Charging into Kvatch!”

I told Savlian that we had no time to rest – that I must get into the city and find Martin. Savlian needed no convincing as he was eager to get back into the city himself and soon we were all charging into the city’s ruined plaza, summarily dispatching anything of Daedric origin we spotted. Hard fights, all, but with minimal casualties we pushed our way through the burning streets and into the chapel. It seemed that the chapel had served as some sort of a gathering point for refugees and we were greeted by a few more Kvatch guards and dozens of survivors that had holed up there. After escorting them to the relative safety of the camp beyond the city walls, we pushed our way all the way to the castle, and while we saved many more lives and dispatched many more Daedra, we were too late for Ormellius Goldwine, the Count of Kvatch. Savlian and his men had much work to do to finish securing the remnants of the city. I left them to it.

So apparently all of these NPCs just think I'm full of shit?
“So apparently all of these NPCs just think I’m full of shit?”

Back with the refugees I identified Martin and pulled him to the side where our conversation could not be easily overheard. Exhausted from the previous fights I made no effort to mince words and told him exactly why I was there. Martin was, of course, incredibly confused but, given what he knew of his own mysterious past, he somehow didn’t seem to dismiss the notion of being Uriel Septim VII’s heir outright. Instead, having little left for him in Kvatch, he agreed to journey with me back to Weynon Priory to at least hear Jauffre out. One of the guards who had fought alongside me found Martin a horse and soon we were on our way back to Chorrol.