Tag Archives: Clan/Guild

Quick update

Here’s a quick update about what I’ve been up to lately… and a bunch of Warhammer Online screenshots because… why not?

First, starting with Warhammer Online since it is probably pretty apparent that I’ve been doing a lot of that.

I finally got to my main character to tier 4 despite being distracted by several new alts. All of the various tier 4 zones I’ve visited lately have been relatively awesome – Eataine with its super bright blue skies, lush green fields and orchards, and beautiful Elven towers, Praag with it’s massive city sprawl, Reikland with its centerpiece, Reik River Observatory, keeps, and walled towns galore, and Kadrin Valley with it’s scenic snowy mountains, valleys, and epic Dwarven structures.

Checking out a cool tower in Dragonwake.
“Checking out a cool tower in Dragonwake.”

I quickly made the most of my limited schedule and put my nose back to the PVE grind stone questing in the relatively boring Elf lands once again. After gauging how much experience I was gaining and the levels of the mobs in the adjacent zones I decided I’d break away from my original plan of sticking only to my racial lands for solo PVE and ended up completing (including grinding out chapter influence!) the first zones in Empire and Dwarven lands as well long with the beginning chapters and first 3 side zones of the next set of zones. I just finished wrapping up the second chapter of Dragonwake back over in the Elven lands and am currently sitting just another short sit-down away from dinging 40 – the end is almost here and still absolutely tons of potential PVE content to go through! Perhaps the most exciting part of my character advancement, until I get to 40 at least, has been qualifying to use all of the great gear that I’ve slowly been gathering from off the auction house. That doesn’t sound that great but I’ve already maxed out my chosen mastery and don’t see any major benefit in using the leftover points in other trees and I’ve also got my tactics pretty much locked in until I get my forth slot at level 40.

I did do my first couple of Tier 4 scenarios as well, though so far which was interesting to say the least. I, of course, played the current flavor of the month scenario in tier 4, Serpent’s Passage, which is thought was pretty bizarre. It seems to be one of those scenarios where it is either absolute chaos or an utter beat down and seldom anywhere in between. I also played Thunder Valley a few times which I enjoyed. The I think my policy of waiting until I was further along in the various tiers to PVP much has been a sound one. 🙂

My Swordmaster alt posing in Nordenwatch.
“My Swordmaster alt posing in Nordenwatch.”

With the recent releases of World of Warcraft, Everquest 2, and Lord of The Rings Online expansions and Warhammer Online rapidly losing its “oooh, new, shiny game!” appeal for a lot of players we’re really seeing a lot of population drop off. Our server hasn’t suffered that badly, nor has my guild, but some have been utterly decimated. Still, my guild has it’s own problems – we’ve suffered plenty of membership attrition for a variety of reasons. With a mature focused guild like ours though they tends to be more because of various real life issues than game hopping or silly drama. This is all further hampered by the raging case of “altitus” everyone seems to have which included the establishment of a Destruction guild on a second server which has generated far more interested than I think any of us anticipated. I’m one of the few hold outs but it is pretty disappointing logging on to see no or few other guildmates online and no fun at all listening to my former allies talk smack about Order while cheerleading for Destruction on our voice server. We’ve taken some steps to help the situation out including having a serious discussing about the issue one night recently and looking seriously at joining an in-game guild alliance. Still, I sadly fear that my time in this guild may be nearing an end if things continue down their current course.

A convoy of Imperial Steam Tanks escorted by Knights of The Blazing Sun.
“A convoy of Imperial Steam Tanks escorted by Knights of The Blazing Sun.”

Speaking of those new expansions I’ve been resisting picking of Wrath of The Lich King as I don’t really feel like it offers me too much. I’m sure the 70-80 PVE content is great (if not more of the same) but the new class and other additions don’t do much for me. I’d definitely still like to check out EQ2 and return to LoTRO at some point though but neither idea seems feasible until I’m over WAR. Sadly one game that I had talked about here not too long ago including plans to return to it some day, Tabula Rasa, has announced that they’ll be closing their doors early next year. I’m pretty bummed by the news as the game had tons of potential and the development team seemed to be putting an outrageous amount of effort into updating the game post release. Respect to those on the TR live dev team and I hope they’re all able to find great jobs somewhere else if they aren’t reassigned to other NCSoft projects.

I finally managed to play my first couple of online matches of Warhammer: Battle March (Xbox 360) with my brother. They mostly consisted of me showing him how to do various things and some experimentation but it was fun none the less. I’ve instructed him to have a 15,000 point army of his choice ready to do battle for next time. I hope to get into the final chapter of the single player campaign which features Orcs and Dark Elves soon and finally get this game out of my 360 so I can move onto the next thing in my backlog. 🙂

Sightseeing in Dwarf lands.
“Sightseeing in Dwarf lands.”

Speaking of the 360 the new “NXE” dashboard update was released last week. Personally, I’m pretty happy with it. First of all, although I didn’t get to see how/if it effects matchmaking, the new party system seems like a simple, logical evolution of the old chat features. The avatars are neat – we definitely need some more customization options, especially with clothes, but I was able to make my avatar look quite a bit like me according to a couple of people who have checked it out. They don’t really add much to the experience but I’m not necessarily bothered by them either. The new friends list, which shows each of your friend’s avatars in a room, or their party in a room, and what they’re doing is pretty neat but much less useable than the old one. Of course you can still access your friends list the old way via the guild button which I assume most people would be doing while gaming anyway.

My Xbox Live facsimile. Yes, I really do have stupid sideburns.
“My Xbox Live facsimile. Yes, I really do have stupid sideburns.”

The dashboard itself is much more responsive and feels a lot less cluttered – I know some people have complained about the adds, but personally I feel having a few Xbox 360 related adds within each menu is much more tasteful and much less intrusive than having little blinking ads scattered all around the screen, blocking your wallpaper as with the old dashboard blades. Netflix streaming is great and we’ve already scoped out several shows and a movie on it since we’ve had it. The rollout itself seemed to be pretty trouble free. You always hear horror stories of freeze ups or entirely bricked systems during these things but, for the most part, it seemed to go extremely smooth. The update downloaded and installed very quickly and the whole process was quite painless for me.

About to cook some smores in Isle of The Dead.
“About to cook some smores in Isle of The Dead.”

Lastly, after the release of a couple of new game that interest me, the Castlevania and the DS version of Chrono Trigger, for instance, I’ve finally decided its time I upgrade from a GBA to a DS. Hopefully this’ll end up being a Christmas present – I’m actually pretty stoked about it. 🙂

AoC and more MMO fun

Ahh, another long, boring rambling post. I’ll definitely try to post some more interesting content and some more pretty pictures soon.

It may finally be time for me to move on from Age of Conan…

Being a fan of the Conan books, movies, comics, etc, I had been keeping an eye on it for a long time though I wasn’t completely enthralled until just a few months before release, after the initial, widely positive reviews of the PVP weekend event started pouring in. I ended up getting into open beta, preordering the collectors edition, and building a new PC in part in anticipation for the game, all in short order. I sought out and joined a PVP guild, who then settled on a server, and the next thing you know many of us were in the game together via the early access promotion days before launch. Things went relatively well at first – the only major hurdle thrown our way being the very, very late announcement that the server we had selected would be subjected to a special, more or less experimental even, set of PVP rules. There was a little bit of discussion but ultimately we decided to stick try it out and see how it went.

Despite all of the complaints waged against it, and the ones I myself are about to note, the game itself was more or less excellent at launch. The first 20 levels, heck, the first 30 or so, were pretty polished. The graphics were excellent, a vast majority of the zones, items, quests, and monsters seemed fine. Everything seemed fine. Sure, there certainly were complaints – client performance was apparently nonexistent for those on the lower end of the system requirements, there were tons of loading screens between areas with more sub-zoning and instancing than typical in an MMO, there were plenty of odd graphical bugs to go around, particularly concerning model clipping, but for the most part the pre-launch doom-sayers had been silenced.

But… That only lasted a few weeks.

It started to become apparent pretty quickly that there was more wrong with the game than as it first appeared. Even disregarding the silly ones (droves of WoW players who have never played any other MMOs wondering why this and that weren’t as they are in WoW, for instance) complaints were numerous and people started leaving in mass. Many of these complaints were quite valid, though I struggle to remember them all now, having not played the game in some time and many of them having been tweaked and fixed since then. Still, some that top my own list:

  • The multiple zones and instances annoy me, not because of the numerous load screens, but instead because of the loss of the feeling of persistence in the world. This is especially true when concerning guild cities. Instead of having guild claimed land scattered across the world, we have 3 instances, each one containing ONLY two cities, mirrored a hundred times. Pretty damn lame! In my opinion instanced housing really misses some of the best parts of the concept of MMO housing and AoC’s is about the worst example I’ve seen. It’d be much more interesting to have to claim a part of a leveling zone or even a much more developed housing zone where people might wander by and your guild’s presence would become an actual part of the world then it is to have the same exact boring plot of land as most other guilds which other players will only visit if they specifically want to. Total failure here.
  • Speaking of guild cities they’re totally sweet… and totally lame. You’re pretty much stuck with one, very limited template for how you want your city to be laid out. This isn’t Shadowbane’s city construction, that’s for sure. Also, at least last time I played around in one, buildings were quite limited in functionality – that is, they were hard to use as structures because they showed up as selectable targets rather than normal scenery, never mind numerous clipping problems and poor overall design. Hopefully these latter issues have been improved by now though.
  • Related to guild cities are the PVP battle keeps which are, as I understand it, surprisingly underwhelming. They’re basically just secondary, conquerable guild cities at the moment, and the whole system is amazingly poorly designed and even more horridly implemented. Very, very buggy and mass PVP is also apparently extremely laggy as well. This has been and will continue to be patched up, I’m sure. Still, this is one of those features that beta testers were sure wouldn’t be in the release game but Funcom insisted it would be… and they were right! But you don’t get too many more bonus points for including a broken, buggy system that is basically unusable than you do by simply leaving it out on my scorecard. Sorry.
  • A lot of people complain about the class balance in AoC. One of the most common complaints, however, tends to come from those coming from other MMOs who expect the stereotypical role based classes – you know: tank, close combat damage, long range damage, healer, buffer, and all that boring crap. I don’t have a problem with AoC’s less traditional classes myself, or, at least I wouldn’t if they’d do a better job balancing the damned things. Some of the classes are a lot more powerful than others, while some are much weaker than they should be. Don’t fret though, because just about all of them are broken in one way or another. For instance, back when I was playing heavily literally every class had feats (think “talents” WoW players!) that either didn’t work as described or simply didn’t work at all.
  • Speaking of broken stuff while gear having intentionally little overall effect is fine by me, when some of the stats and skill increases on these items simply don’t work at all you’ve got to take note. Oh, and skills were pretty humorous (and may still be) with players trying to guess which ones were worth putting points into or not because of what tiny effects most of them had, if any.
  • My biggest point of contention was no doubt the lack of good, consistent leveling content. I don’t know if the level progression simply wasn’t tested well enough, several zones ended up on the cutting room floor, the developers think grinding mobs is a lot of fun, or all of the above, but there simply isn’t enough single player content in the game to level smoothly with. After leaving the tutorial area Tortage you are whisked away to your race’s starting city and adjacent zone. There is plenty to do in most of these areas – quests of all kinds, lots of monsters to see, dungeons to run, in short they’re fairly well done. Soon though, you find yourself done with these zones and nowhere near high enough level to go to the next tier. Instead you have to either grind endlessly or go to other race’s starting zones and do all their now low level quests for more experience. This really weakens the appeal of rolling alts of other races by the way. This is just the start, however, as the last third or so of the game is even more devoid of quests yet unlike the lower levels there are no alternative zones to rely on at that point. I know not everyone feels this way but I pretty much despise pure grinding – nothing gets me bored quicker in an MMO!
  • Finally Funcom has been patching the hell out of the game but at a slower pace than I’d like, with little new content being added since launch. That, and some of the changes and fixes they’ve implemented have been a little heavy handed if not plain illogical. This seems like a good place to also mention the developers communication, like with most MMOs, is pretty unsatisfactory. There are few Funcom employees on the official forums making statements and when they do they’re usually not at all well-informed, patch notes leave out tons of changes, etc. Sadly enough, you know that drill by now if you’re an MMO player.

As for my story, I was enjoying myself pretty well until I got to a place right in the middle of the leveling treadmill, in which I could see the hardcore grind just over the next few levels and with Funcom’s announcement that there would be more leveling content and fixes added in July, decided to take a break until this new content had been delivered. Of course, we’re into early August now and I’m still waiting on some form of significant content patch. Typical and frustrating

In the meantime my guild also imploded – I could see that one coming from a mile away though. The guild was run by three brothers and their, I believe, uncle. The uncle pretty much ran things at first and was a nice, cool guy, if not a little bit naive in the ways of MMOs and guild leadership specifically. The 3 brothers on the other hand weren’t extremely vocal until one of them came out of the woodwork and basically took over. While this dude could be somewhat more abrassive the real shocker was when he took advantage of Funcom’s “hey, it’s an M rated game, we don’t need to moderate!” approach to running their forums and trolled like there was no tomorrow, absolutely stomping what little good reputation our quickly growing guild had in the mud, and gaining us all kinds of enemies in the process. Just what you need when you’re playing on a open PVP server in a game in which “rez killing” has been quickly perfected to an art form. Eventually people started to leave in droves for various reasons, mostly because of the state of the game, though some of our more influential members eventually left because of the aforementioned guild leadership problems. Eventually the forum trolling guild leader in question left the game and those who had flocked to him specifically were soon on their way out as well. In my absence the forums fell entirely silent and I was eventually kicked from the guild. Just today I found out that they merged with another guild and apparently just didn’t bother to tell anyone… *sigh*

I don’t know how long I can really justify keeping my subscription up or the game installed in order to wait for this fabled new content that we were promised. I haven’t played in over a month and while I’ve opened the client on occasion to keep it patched up I simply haven’t felt the urge to actually play… and that is a big problem. Still, I do have somewhat of an attachment to the game and don’t really want to let it go so soon. For all of the complaints I have there are plenty of things I do like about the game – the graphics, game world and lore, the more realistic design of the armor and weapons, the funky classes, the fast leveling, and the unique combat, for instance. If I do decide keep playing I’m not sure what I’ll do. I’d really like to reach level cap and I’d guess I could do it without too much effort but, if I do, I’d prefer to experience whatever new content they add rather than having to grind levels on killing mobs. If I do go back do I want to worry about dealing with all of the PVP madness without a guild having my back, or the trouble of finding a new guild, or should I just reroll on a PVE server and play solo until I’ve gotten my fill? Decisions, decisions.

Anyway, shifting gears, what inspired all of this Age of Conan talk was another MMO entirely. I had just completed watching the entire, extended edition of the Lord of The Rings movie trilogy and thought about how much I’d enjoy going back to try Lord of The Rings Online after not playing it since beta. I enjoyed it at the time and it certainly has gotten quite a lot of content patched in since then, including player housing and some other nifty things. It was fresh on my mind anyway because of the relatively recent announcement of its first expansion, The Mines of Moria, and a rather fetching new collectors edition which includes the original game as well. So, with this new boxed version in mind, I’ve decided I’d wait until it is released sometime later this year to go romping through Middle Earth again.

This whole LoTRO thing had me thinking about other MMOs I’ve yet to try and I soon remembered Tabula Rasa. TR has been a pretty big bomb from what I gather but a lot of people really like it and even many who do not have been impressed by its innovations in the genre. It is still alive and has apparently gotten quite a bit better since its initial release not even a year ago. I had been interested in it since it was first announced that Lord British was back on the scene and no one even had half a clue what TR would be but the first time I got really interested in it was only recently when the collectors edition of the game inexplicitly went on sale at Amazon for less than the price of the normal version, practically nothing, and tons of fence sitters started giving it a try. I had almost nabbed a copy myself but held off figuring the deal would stick around a while. Alas, I was wrong. Curious about its availability, I couldn’t find a cheap copy of the collector’s edition box anywhere until I hit eBay and found one exceptionally low priced and credible looking auction and couldn’t resist. So, it looks like Tabula Rasa is next in line for me!